TOOL: THE 100% TRACKER
The 100% Tracker
The SixManual tracker is the checklist you run your 100% playthrough in, and it is not finished yet. The interface works today; what it does not have is GTA 6 data, because the game does not exist yet. The structure lands in September 2026, and it fills with verified content from launch day.
Target: September 2026 for the free version. Last updated: July 27, 2026.
What it will cover
Four categories at launch, each built from verified in-game data rather than pre-release guesswork:
- Missions: the full story chain across both protagonists, plus side missions and strangers.
- Collectibles: every findable in Leonida, sorted by region so you can clear an area in one pass.
- Trophies & achievements: the PS5 and Xbox lists, mapped onto the missions and collectibles that actually unlock them.
- Vehicles: the collection list, tracked against the confirmed vehicle roster as Rockstar names it.
The one category that matters most is missables: anything that becomes permanently unobtainable if you pass a story point. Rockstar games are unforgiving here, and a 150-200 hour completion run is miserable to restart. Those get flagged inline, before you lose them.
Why it will be different
Spoiler-free by default. Completion checklists routinely spoil the story to describe an item: naming the mission that kills a character, or the chapter where a location opens. Ours hides anything that would give away a beat until you have marked the surrounding content done. You choose to reveal; nothing is spoiled to be useful.
Saved on your device, not ours. Your progress lives in your browser’s local storage. You can export it as a backup code or a file and load it on another device, but it never reaches a server.
No account, ever. No signup, no email required, no login wall between you and the checklist. The free version is the whole tool for a single playthrough, not a demo that stops working at 30%.
When it lands
September 2026 for the free version, which gives it two months of use before the November 19 launch: enough time to fix what breaks while the stakes are low. It ships with everything known from official material at that point, then fills with real data from day one as the game is verified rather than guessed.
Dates on this site are labelled, and this one is our target, not a promise: it is a build date we control, but it can move. Anything that slips gets said here plainly rather than quietly.
Preview: demo data
The interface below already works: tick items off and your progress saves in this browser. The list itself is three placeholder entries, not GTA 6 content: the real checklist arrives with the September build.
Your progress is saved on this device
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Overall progress
0 / 0 (0%)