SECTION 2.3: THE GTA 6 MAP: STATE OF LEONIDA, EXPLAINED
The GTA 6 Map: State of Leonida, Explained
Grand Theft Auto VI (GTA 6) is set in Leonida, a fictional state based on Florida, with Vice City, Rockstar’s modern Miami, as its centerpiece. Rockstar has officially named six regions: Vice City, the Leonida Keys, Grassrivers, Port Gellhorn, Ambrosia, and Mount Kalaga National Park. The map’s size is not announced; community estimates put it at roughly 1.5 to 2 times GTA 5, which would make it Rockstar’s largest world ever.
Last updated: September 14, 2026. Based on official trailers, Rockstar-released screenshots and the Extended Look. Updated the day Rockstar publishes the map.
| Map | Explorable land | Status |
|---|---|---|
| GTA 5 (Los Santos + Blaine County) | ≈75 km² | Measured, released game |
| Red Dead Redemption 2 | ≈75 km² | Measured, released game |
| GTA 6 (State of Leonida) | ≈125-160 km² expected | Community estimate, not official |
The State of Leonida
Leonida does for Florida what San Andreas did for California: one continuous state compressing an entire region’s identity. The real story isn’t just scale: it’s variety. Official footage moves from dense neon coastline to open swampland, island chains, working ports, rural industry, and forested highlands, all connected by what appears to be a far denser road network than GTA 5’s. A widely reported figure of 700+ enterable interiors circulates from leak analysis, unconfirmed, but consistent with the density Rockstar keeps emphasizing in official material. Jason and Lucia’s story runs across the whole state, and so does the vehicle roster: everything spotted so far, region by region, is logged in our GTA 6 car list.
Vice City
The heart of the map. Vice City returns as a modern Miami (Art Deco beachfront, high-rise skyline, neon nightlife) nearly a quarter-century after the 2002 classic, rebuilt from scratch rather than remastered. It’s the most detailed city Rockstar has shown to date, and it gets a dedicated breakdown in our Vice City guide: confirmed districts, landmarks, and how it compares to the original.
Every region named so far
These six come from Rockstar itself (trailers, screenshots, and the official site):
Vice City: the main city, a modern Miami and the map’s centerpiece. Leonida Keys: a tropical island chain trailing south, inspired by the Florida Keys; boats and underwater exploration look central here. Grassrivers: vast subtropical wetlands standing in for the Everglades: swamps, mangroves, airboats, wildlife. Port Gellhorn: a blue-collar coastal town with an industrial, Gulf-coast character; it reads as the map’s second real settlement. Ambrosia: rural industry country, built around what official screenshots show as sugar-refinery land. Mount Kalaga National Park: forested, elevated wilderness that breaks up Florida’s flatness.

A note on method: other names circulate online (“Hamlet,” “Kelly County,” and more) sourced from leaked footage and fan mapping projects, not from Rockstar. They may well be real, but we list them as unofficial until Rockstar says otherwise. Every new region name, the day it’s confirmed, lands in our everything-we-know log.
Looking for one specific place? See the full list of GTA 6 map locations.
Zones and districts identified so far
Below the six regions, Leonida’s map fills in at different levels of certainty. Here are the names in circulation, sorted by where they come from.
Named by Rockstar. Inside Vice City, Rockstar’s own location descriptions name Ocean Beach, the pastel art deco strip both trailers open on; Little Cuba; the Tisha-Wocka flea market; and the VC Port, the cruise harbor. All four sit in Vice-Dale County, the game’s Miami-Dade. Together with the six regions above, these are the official place names logged on this site so far. CONFIRMED
Shown in the Extended Look. Much of the August 27 gameplay video is about living in Leonida: fishing, working out, a rooftop party at night with the lit towers of Vice City behind it. The map-related detail it confirms is presentational: the pause map uses satellite imagery rather than a drawn street layout. CONFIRMED
Reported by previews. Vice City alone is reportedly about twice as large as Los Santos. Previews also describe narrow Vice City streets that make escapes harder at three stars and above, and crime scenes that stay active search zones after you leave, so the layout of a district matters the moment you are wanted. More on what the wanted system means for escapes. REPORTED
Unofficial names. Community mapping projects and leaked footage have produced more names inside Vice City: South Beach, Washington Beach, Little Haiti, Downtown and Vice Point, alongside the regional names in the note above. Some may turn out to be right, but none has come from Rockstar, so none appears in the official lists on this site. UNCONFIRMED The official names, and how the city compares with the 2002 game, are covered in Vice City, district by district.
Map size vs GTA 5 and RDR2
Rockstar has not announced Leonida’s size, so every number you’ve seen is community detective work: measuring trailer footage against known landmarks, scaling map art, timing traversal shots. That work is genuinely impressive, but it’s why estimates vary. Most analyses cluster around 1.5 to 2 times GTA 5’s roughly 75 km² of land, landing Leonida somewhere near 125-160 km²; a few push toward 2.5×. Any of those would make it the largest world Rockstar has ever built, comfortably ahead of both GTA 5 and RDR2. Previews now add a second kind of estimate: outlets who played the game at Rockstar North put the map at roughly twice the size of GTA 5’s, though their figures vary too. REPORTED
The more defensible claim than raw area is density: one continuous state with a major city, a second town, an island archipelago, wetlands, and highlands (plus that reported interior count) suggests Rockstar is spending its next-gen budget on how much the world does per square kilometer, not just how far it stretches. We’ll replace every estimate on this page with official figures the day they exist.

Will the map expand after launch?
History says: don’t expect the base map to grow. GTA 5’s world never expanded in twelve years: what did happen is GTA Online adding self-contained destinations, most famously the island of Cayo Perico in 2020. If GTA VI follows the pattern, Leonida ships complete, and any new landmass arrives later as separate, likely online-focused destinations. Rockstar has said nothing official about post-launch map plans; this is precedent, not promise.
At launch, every district, landmark, and collectible in Leonida goes into your free 100% checklist: track your exploration of the whole state, no account needed.
FAQ
Is the GTA 6 map bigger than GTA 5?
Almost certainly, but by an unconfirmed margin. Rockstar hasn’t announced the size; community estimates cluster around 1.5-2× GTA 5’s land, some higher. Every figure is an estimate until Rockstar publishes the map: this page updates the day it does.
Is the GTA 6 map based on Florida?
Yes. Leonida is Rockstar’s fictional Florida, as San Andreas is its California. Vice City stands in for modern Miami, the Keys for the Florida Keys, Grassrivers for the Everglades.
Are the Keys in GTA 6?
Yes, officially. The Leonida Keys are one of the six named regions: a tropical island chain south of the mainland, with boats and expanded underwater areas set to play a real role.
What districts are in GTA 6’s Vice City?
Rockstar has named Ocean Beach, Little Cuba, the Tisha-Wocka flea market and the VC Port, all in Vice-Dale County. Other district names online, such as Little Haiti or Vice Point, come from fan mapping and are not official.
How big is Vice City in GTA 6?
Not announced. Previews put Vice City at about twice the size of Los Santos and the whole map at roughly twice GTA 5’s. Rockstar has not confirmed either figure.
What does the GTA 6 pause map look like?
In the Extended Look, the pause map uses satellite imagery rather than a drawn street layout.
SixManual is an unofficial fan resource, not affiliated with Rockstar Games or Take-Two Interactive.
Contents
Changelog
- Added the zones and districts identified so far, sorted by source (Rockstar, the Extended Look, previews, fan mapping), the previews' size estimate, and three FAQ answers.
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